

To do my due diligence, though, I wanted to see how much things speed up when I export our test game in wasm. I saw Mozilla's announcement that they plan to release it in March 2017. So, I've been crossing my fingers for wasm support so that I'm not forced to figure out a different platform to make games in. Considering many of our Flash games (what we want to migrate from) take < 1 second to load, this is unacceptable. This is due to the huge amount of code bloat that is the Unity engine. Currently, things aren't looking good – even on very fast computers, there is a 5+ second load time for an empty Unity project.

My company is trying to evaluate the feasibility of using Unity for web game development.
